Developer:Arkane, Floodgate and Kuju|Release Date:2006|Systems:Windows, Xbox 360Today on Super Adventures, I'm finally taking a look at Dark Messiah of... hang on, where's the 'of'? Everyone knows the...
I had been following this really awesome looking tile based RTS 3D engine project (think Starcraft2 like) on the jMonkey Engine forums for a while, and it is now fully FOSS including the arts assets.D...
F-Zero and Wipeout set the standard for the futuristic sci-fi racing games genre and inspire many game developers.Over the years, four projects of that genre were started and developed to a playable s...
Developer:Edgar M. Vigdal|Release Date:1995|Systems:Amiga, Windows, Mac, iOSI don't play shareware games for Super Adventures as a rule, but I thought I'd make an exception this once, because I'm a su...
Developer:Sunsoft|Release Date:1991|Systems:NES, GenesisToday on Super Adventures I'm taking a look at Batman: Return of the Joker, the sort-of sequel to Sunsoft's Batman: The Video Game, which was re...
Developer:Creative Assembly|Release Date:2014|Systems:PS3, PS3, Xbox 360, Xbox One, WindowsToday on Super Adventures, I'm taking a look at scary, stealthy, 'Alien' sequel Alien: Isolation.Isolation wa...
Some nice developments on the 2D game-dev front lately, and as you will later see, 2D with full shader, real-time lights and so on can be a quite awsome way to make games, without having to hire a ful...
Developer:Gearbox, TimeGate, Nerve|Release Date:2013|Systems:Windows, PS3, Xbox 360Last year on Super Adventures I decided that April 1st would be the perfect day to give a critically mauled Duke Nuke...