January 2016

0ad 1983 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1st Person 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 Games 2d 2x0ng 3d 3d game 3D Games 3D modeling 3rd Person a las barricadas action Action Games action rpg action-adventure Adventure Games agentkeeper aim alien alienarena amiga amiga cd32 amnesiac hero an rpg that actually takes place in the present day ancientbeast and now I'm in a sewer Android Games annex-glest-mod antargis arcade Arcade Games ardorcraft arewealone arkane arkham art article arxendofsun arxliberatis assaultcube AtomicGameEngine award ball-rolling bananabread based on a book based on a cartoon or anime based on a comic based on a movie based on a tv series batman bge bioware Blackvoxel blender blendswap bloody flying enemies bombable boulder chase breakout clone broken sword bubble bobble bullet bullet hell bullfrog bushidoblocks bygfoot Call Of Duty Games capcom Card Games cartoon cutscenes castlevania cataclysm cel shading character name the anthropomorphic mascot hero child game Chocolate Doom christmas codecombat collect 'em up commercial community conquests contest-gamedev core design corebreach creativecommons Cricket Games crowdfunding crowdsourcing crystalspace crytek Cube2 cyberspace daft dagon damsel in distress dark forces darkmod darkplaces data dealer dc deadmorning deceiver delicious health-restoring snack food devcorner developer commentary dhewm3 Diablo difficulty select faces digitised actors dinosaurs disgaea disney distorted parallel ghost dimension divinity Doom Doom3 dos double fine driving Driving Games drm bullshit duckmarines dungeon siege dungeons and dragons eatthewhistle ecksdee electronic arts emiliapinball engines erebus escoria escort mission event-conference extremetuxracer FGD fighting game Fighting Games final fantasy first person brawler first person shooter First-person shooter flare flightgear food world Football Games forgotten realms FPS Freeablo freegamer freeorion frogatto Full version Games game engine GameDevelop games gas powered games genre-adventure genre-buildingsim genre-cards genre-defense genre-educational genre-engine genre-exploration genre-flighsim genre-fps genre-mmo genre-platformer genre-precision genre-puzzle genre-racing genre-roguelike genre-rpg genre-rts genre-sandbox genre-shooter genre-space genre-spacesim genre-tbs gigalomania girlfriend rescue glamour GLSL godot gold star for not being crap good game Gorynlich Grand Theft Auto gsoc GTA guest post h-craft hack and slash hacking minigame hedgewars heretic hero of allacrost hexenedgeofchaos hexoshi Hidden Object hive horror Horror game Horror Games html5 i finished this one i hate clowns i take my orders direct from the king iceball id software idtech2 idtech3 idtech4 indiana jones Indie indiegogo intellivision ioquake3 irem ironbane irrlamb irrlicht jaleco james bond 007 james pond jedi knight jediknight jihaus jme jmonkey3 jrpg keeperrl Kelgar kickstarter success story konami krysalis Lamiae legend entertainment lenar less than 1 GB Games less than 100 Mb Games Less than 200 MB Games less than 300MB Games Less than 400 MB Games Less than 500 MB Games Less than 500MB Games level complete flagpole liberated pixels cup licensing lincityng linux linuxgameawards lipsofsuna List of Games live action fmv logo with a sword through it love lucasarts lugaru l�ve l�ve2d mac mario mass effect mecha-neko media players MegaGlest Metroidvania might and magic mighty rabbit minetest-c55 mission game Mission Games MIT mode-multiplayer mode-onedevicemultiplayer mode-singleplayer model viewer monkey island monolith Moonshades movie mozilla mystery adventure naev natsume NBA 2K series NBA live Series Need for Speed neverball NFS nihon falcom nintendo nintendo game boy nintendo game boy color nintendo gba nintendo nes nintendo snes nippon ichi nova pinball obsidian occulusrift octaforge ogre3d oh wow this platformer starts on a forest level olpc Open World Games open-source openart opencaesar3 opencity opendungeons openflashpoint openfootball opengameart openig openjk openmw openra openxcom origin osx Other overdose Overkill OW ows patreon paws menu pc PC Games people can fly photo editor software physica pinball pirates pixel art platform-android platform-html5 platform-ios platform-java platform-linux platform-osx platform-symbian platform-webgl platform-windows platformer platinum arts sandbox playstation playstation 2 playstation psp pleethebear point and click adventure portrait-marathon possessed hero post-apocalyptic PotM princess rescue probe programming projectfootball projectofthemonth PS 3 Games Puzzle Puzzle Games quintet racer racing Racing Games rail shooter rainbowrooms ransom rats in the basement raven software Real-time tactics redeclipse remake resident evil Resident Evil Games retux revolution software ritual rockstar north roguerepublic Role Playing Games Role-Playing Games ROTC RPG RPG Games rts RTS Games run and gun ryzom saints row sam and max sandbox sauerbraten scifi screenshots of the year scrolling beat 'em up sdl sealed the monsters away for a thousand years sega sega genesis-mega drive sega master system sega mega cd shameless advertising shiny entertainment shiny metal logo shoot 'em up Shooting shooting gallery Shooting Games shunnedsurvivor sierra Simulation Games skullplosion skyriot slippery ice world Small Games Soccer solarus space space combat Space Games space marines space station 13 spacenerdsinspace spectrum holobyte spinning background cogs sport platformer Sports Sports Games square standalone star trek star trek 50th anniversary celebration week star wars starts with the ending of the previous game stealth stealth action Stealth Games steam strategy Strategy Games Strife stuntrally style-historical style-retro style-sci-fi stylish black and white visuals Subway Surfers game summerofcards sunsoft superpowers supertuxkart surprise it's a stealth level Survival Horror sweet game SWF Games systemshock tactics taito tales Tales of Maj'Eyal TBS td telltale Terasology terminal-overload Terra Centauri Tesseract The Castle Doctrine the music is stuck in my head theskyofverdun they took all my guns theyearning third person shooter Third-person shooter Time Management tol tom clancy's ToME top editing software torque2d torque3d tournament towerdefense tremulous trolls turbografx-16 turbografx-cd turn based tactics tutorial ultima unkillable protagonist unknownhorizons unreal unvanquished Urho3D valyriatear vdrift vdrift-ogre vehicular mayhem veraball vic tokai video villainous protagonist voice says the title volition vote voxel warsow warzone2100 wesnoth windows wins the prize wolfenstein wordwarvi world war 2 worldforge Wrestling Games wtactics WWE wyrmsun xbox 360 XBOX 360 Games xonotic ya3dag yodasoccer you get to drive a giant mech you get to drive a submarine ys ysoccer zelda zero-k zombies

Super Adventures is five years old today! Not a huge surprise considering that the site gets a year older at the end of every January, but worth noting I think. Also worth noting is that I've retired the tired worn out rubbish boring old 2015 logo and replaced with it a shiny new 2016 model. Less fire, more curves and pointy bits.

Last year I decided to celebrate by playing a classic Zelda game and a whole lot of Marios, and I've been struggling to think of how I could possibly follow them up. Then I saw that the GameFAQs community had come together to agree on a new Best Game Ever and I realised I had the perfect game to kick off Super Adventures in Gaming - Year Six:

Undertale title screen logo
Developer:Toby Fox|Release Date:2015|Systems:Windows, Mac

This week on Super Adventures I'm having a quick look at the notorious Undertale! I've heard that it's an RPG, probably, but I'm not actually sure.

One thing I do know about the game (aside from the fact it's a contender for the 'Lowest Resolution Title Screen on Super Adventures' award), is that it's another one of those Kickstarter success stories. It didn't quite make as much as Wasteland 2 or even Giana Sisters: Twisted Dreams, but bringing in $51,124 wasn't bad at all considering the goal was $5000. You can bet it's made a lot more than that in the five months since release.

Everyone says to go into the game blind, so I made a special effort to keep myself utterly unspoiled on it. I've heard the terms 'pacifist route', 'genocide route' and 'skeleton date' being thrown around, but I'm fuzzy on the details. So I'm not just pretending to be clueless for this, I really am clueless.

But I can't show the game without showing the game, so I'm sorry if I end up spoiling all the potential jokes and surprises that may (or may not) be at the start. I'm only planning to play the first hour or so though, basically what's covered by the demo I expect, so I with any luck I won't be giving the game away.

Read on �

Developer:People Can Fly|Release Date:2004|Systems:Windows, Xbox, Android, iOS

This week on Super Adventures, I'm finally taking a look at Painkiller, a first person shooter made by Gears of War: Judgment developer Epic Games Poland back when they were still called People Can Fly. Oh hang on, they're back to being People Can Fly again now... and they still have the Bulletstorm license! They'd better be working on making me a sequel right now, I don't care how much the game bombed.

There's about a million different editions of Painkiller and just as many expansions, but as I understand it Black Edition is as close as you can get to the definitive version. It's the original 2004 Painkiller game plus the one expansion developed by People Can Fly, with a 'making of' video thrown in. The game later got a remake/sequel called Painkiller: Hell and Damnation (HD, get it?) but judging by the reviews I've read, seems Black Edition's the one to go for.

(Click the pictures to bring up a higher resolution image. It's not going to make them any more widescreen though I'm afraid.)
Read on �

Great news for HTML5 game developers: a few days ago Superpowers was released under the ISC license.

What is Superpowers? A game development platform (an integrated editor but you can collaborate in realtime online; how cool is that! :D ) for making HTML5 games using TypeScript (a superset of Javascript). But you will also be able to work with other languages, so far support for the well known L�VE2D is available.

Learn more in this video:


The source is available here and there is also an repository with a few sample games. If you like what they are doing, please consider becoming a supporter.

Looking forward to your new HTML5 games!

Firestriker title screen
Developer:Axes Art Amuse |Release Date:1994 (NA)|Systems:Super Nintendo

This week on Super Adventures I'm playing SNES game Holy Striker, better known as 'Fire Striker' in the US and 'absolutely nothing' in Europe as they didn't bother to release it here. No great mystery why Nintendo of America decided to tweak the title when they brought it over, seeing how keen they weren't on religious references in their games.

That's pretty much the only thing I know about the game, but I've just loaded up its Wikipedia page and apparently it's a "piece of high carbon or alloyed steel from which sparks are struck by the sharp edge of chert or similar rock". Uh... what the hell's chert? Also, is there really no page for the game Fire Striker? Have I finally found something Wikipedia's never heard of?

Oh duh, I was just spelling it wrong; it's FireStriker without the space. You know what, forget the wiki page, I'd rather come into it blind anyway.

Hang on a second, there's three choices on the title screen and not one of them says 'OPTIONS'! Super Nintendo games are supposed to give me an options screen so I can put my lives count up and stuff. Instead there's a mysterious 'MULTI MODE' option sitting in its place, which is apparently different enough to '2 PLAYERS' to get to appear alongside it. I'll have to remember to try that out later.

Read on �

Indiana Jones and the Fate of Atlantis title screen
Developer:LucasArts|Release Date:1992|Systems:PC, Mac, Amiga, FM Towns, Wii

This week on Super Adventures I'm looking at the second Indiana Jones point and click adventure game, Fate of Atlantis, and wondering why they've put a colour cycling effect on the logo. That didn't happen in the movies... did it? I don't own the films so I can't check.

I should make it clear that this is Indiana Jones and the Fate of Atlantis: The Graphic Adventure I'm playing, as like Last Crusade this has a separate Action Game to go along with it. Though unlike Last Crusade this has its own original story, there never was a 'Fate of Atlantis' film, so the Action Game is actually a video game tie-in... to a video game. I'm pretty sure I had a 'Fate of Atlantis' comic book once as well, but it'd take an archaeologist to find the damn thing now.

The game came out after Lucasfilm Games were renamed to LucasArts, so I'm hoping I'll get to see an animation of the Gold Guy logo man doing something at the start.
Read on �


Lasers, rockets, shields, health regeneration, pixels. You know. The good stuff. Just nicely packaged with levels of just the right duration and hardness, persistent upgrades, shaders, reverb...

Two buttons are enough to play, since that was one of the themes of Ludum Dare #34, in which the game came #74 among 1638 jam entries.


Supser Space Invader was made with L�VE (v0.9) and thus runs on Linux, OS X, Windows.

The source is available on GitHub under zlib/libpng.

Indiana Jones and the Last Crusade DOS title screen
Developer:Lucasfilm Games|Release Date:1989|Systems:Amiga, Atari ST, CDTV, DOS, FM Towns, Macintosh, Windows

This week on Super Adventures, I'm having a quick look at another one of those Lucasfilm/LucasArts adventures. It wasn't really part of my masterplan to play a pair of Sam & Max games in July then follow them up with a pair of Monkey Islands in September, but seeing as that happened I might as well finish the trilogy with a duology of Indiana Joneses. Uh, bit of a spoiler for the next game there, sorry.

The difference this time though is that I've never played this and I've got no idea what it's like. I don't even know if it's considered to be any good. But one thing I do know is that its full title is Indiana Jones and the Last Crusade: The Graphic Adventure, as Lucasfilm also developed a multi-platform Last Crusade platformer in the same year called The Action Game and they didn't want gamers to get them confused. That's good responsible labelling, I applaud them.

Weirdly another developer called Software Creations went and made a third Last Crusade game a couple of years later, exclusive to the NES. Which means the console got two entirely different Last Crusade action games. Later Indiana Jones' Greatest Adventures and LEGO Indiana Jones: The Original Adventures would revisit the movie as well. Not a whole lot of Kingdom of the Crystal Skull games out there though, you'll be shocked to learn.
Read on �

Author Name

Contact Form

Name

Email *

Message *

Powered by Blogger.