0ad 1983 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1st Person 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 Games 2d 2x0ng 3d 3d game 3D Games 3D modeling 3rd Person a las barricadas action Action Games action rpg action-adventure Adventure Games agentkeeper aim alien alienarena amiga amiga cd32 amnesiac hero an rpg that actually takes place in the present day ancientbeast and now I'm in a sewer Android Games annex-glest-mod antargis arcade Arcade Games ardorcraft arewealone arkane arkham art article arxendofsun arxliberatis assaultcube AtomicGameEngine award ball-rolling bananabread based on a book based on a cartoon or anime based on a comic based on a movie based on a tv series batman bge bioware Blackvoxel blender blendswap bloody flying enemies bombable boulder chase breakout clone broken sword bubble bobble bullet bullet hell bullfrog bushidoblocks bygfoot Call Of Duty Games capcom Card Games cartoon cutscenes castlevania cataclysm cel shading character name the anthropomorphic mascot hero child game Chocolate Doom christmas codecombat collect 'em up commercial community conquests contest-gamedev core design corebreach creativecommons Cricket Games crowdfunding crowdsourcing crystalspace crytek Cube2 cyberspace daft dagon damsel in distress dark forces darkmod darkplaces data dealer dc deadmorning deceiver delicious health-restoring snack food devcorner developer commentary dhewm3 Diablo difficulty select faces digitised actors dinosaurs disgaea disney distorted parallel ghost dimension divinity Doom Doom3 dos double fine driving Driving Games drm bullshit duckmarines dungeon siege dungeons and dragons eatthewhistle ecksdee electronic arts emiliapinball engines erebus escoria escort mission event-conference extremetuxracer FGD fighting game Fighting Games final fantasy first person brawler first person shooter First-person shooter flare flightgear food world Football Games forgotten realms FPS Freeablo freegamer freeorion frogatto Full version Games game engine GameDevelop games gas powered games genre-adventure genre-buildingsim genre-cards genre-defense genre-educational genre-engine genre-exploration genre-flighsim genre-fps genre-mmo genre-platformer genre-precision genre-puzzle genre-racing genre-roguelike genre-rpg genre-rts genre-sandbox genre-shooter genre-space genre-spacesim genre-tbs gigalomania girlfriend rescue glamour GLSL godot gold star for not being crap good game Gorynlich Grand Theft Auto gsoc GTA guest post h-craft hack and slash hacking minigame hedgewars heretic hero of allacrost hexenedgeofchaos hexoshi Hidden Object hive horror Horror game Horror Games html5 i finished this one i hate clowns i take my orders direct from the king iceball id software idtech2 idtech3 idtech4 indiana jones Indie indiegogo intellivision ioquake3 irem ironbane irrlamb irrlicht jaleco james bond 007 james pond jedi knight jediknight jihaus jme jmonkey3 jrpg keeperrl Kelgar kickstarter success story konami krysalis Lamiae legend entertainment lenar less than 1 GB Games less than 100 Mb Games Less than 200 MB Games less than 300MB Games Less than 400 MB Games Less than 500 MB Games Less than 500MB Games level complete flagpole liberated pixels cup licensing lincityng linux linuxgameawards lipsofsuna List of Games live action fmv logo with a sword through it love lucasarts lugaru l�ve l�ve2d mac mario mass effect mecha-neko media players MegaGlest Metroidvania might and magic mighty rabbit minetest-c55 mission game Mission Games MIT mode-multiplayer mode-onedevicemultiplayer mode-singleplayer model viewer monkey island monolith Moonshades movie mozilla mystery adventure naev natsume NBA 2K series NBA live Series Need for Speed neverball NFS nihon falcom nintendo nintendo game boy nintendo game boy color nintendo gba nintendo nes nintendo snes nippon ichi nova pinball obsidian occulusrift octaforge ogre3d oh wow this platformer starts on a forest level olpc Open World Games open-source openart opencaesar3 opencity opendungeons openflashpoint openfootball opengameart openig openjk openmw openra openxcom origin osx Other overdose Overkill OW ows patreon paws menu pc PC Games people can fly photo editor software physica pinball pirates pixel art platform-android platform-html5 platform-ios platform-java platform-linux platform-osx platform-symbian platform-webgl platform-windows platformer platinum arts sandbox playstation playstation 2 playstation psp pleethebear point and click adventure portrait-marathon possessed hero post-apocalyptic PotM princess rescue probe programming projectfootball projectofthemonth PS 3 Games Puzzle Puzzle Games quintet racer racing Racing Games rail shooter rainbowrooms ransom rats in the basement raven software Real-time tactics redeclipse remake resident evil Resident Evil Games retux revolution software ritual rockstar north roguerepublic Role Playing Games Role-Playing Games ROTC RPG RPG Games rts RTS Games run and gun ryzom saints row sam and max sandbox sauerbraten scifi screenshots of the year scrolling beat 'em up sdl sealed the monsters away for a thousand years sega sega genesis-mega drive sega master system sega mega cd shameless advertising shiny entertainment shiny metal logo shoot 'em up Shooting shooting gallery Shooting Games shunnedsurvivor sierra Simulation Games skullplosion skyriot slippery ice world Small Games Soccer solarus space space combat Space Games space marines space station 13 spacenerdsinspace spectrum holobyte spinning background cogs sport platformer Sports Sports Games square standalone star trek star trek 50th anniversary celebration week star wars starts with the ending of the previous game stealth stealth action Stealth Games steam strategy Strategy Games Strife stuntrally style-historical style-retro style-sci-fi stylish black and white visuals Subway Surfers game summerofcards sunsoft superpowers supertuxkart surprise it's a stealth level Survival Horror sweet game SWF Games systemshock tactics taito tales Tales of Maj'Eyal TBS td telltale Terasology terminal-overload Terra Centauri Tesseract The Castle Doctrine the music is stuck in my head theskyofverdun they took all my guns theyearning third person shooter Third-person shooter Time Management tol tom clancy's ToME top editing software torque2d torque3d tournament towerdefense tremulous trolls turbografx-16 turbografx-cd turn based tactics tutorial ultima unkillable protagonist unknownhorizons unreal unvanquished Urho3D valyriatear vdrift vdrift-ogre vehicular mayhem veraball vic tokai video villainous protagonist voice says the title volition vote voxel warsow warzone2100 wesnoth windows wins the prize wolfenstein wordwarvi world war 2 worldforge Wrestling Games wtactics WWE wyrmsun xbox 360 XBOX 360 Games xonotic ya3dag yodasoccer you get to drive a giant mech you get to drive a submarine ys ysoccer zelda zero-k zombies

A couple of long standing open source game projects have received significant updates.

OpenDungeons, an open source dungeon management game, has seen release 0.6 make it out the door. Release highlights from the changelog:
  • New spell logic with cooldown, targets and cost management
  • Fancy new spells: Heal, Explosion and Haste
  • Particle effects!
  • Reworked library logic and made research order configurable
  • New creature overlays that show the creatures' mood
  • Customisable creature sound effects!
  • Doors to better block enemies and macromanage allies
  • In-game settings menu support!
  • New claimed walls graphics and various other graphical improvements
  • New minimap camera with real-time rendering
  • Dedicated server support with command-line parameters
There's plenty of screenshots in the announcement on the frontpage of the OpenDungeons website (but no direct link for the announcement, frustratingly).

   
Explosions! Spells!
The research tree

The project has some very regular contributors (both programming and art) and the game has multiplayer support which the developers test with the occasional weekend virtual lan party. OpenDungeons has certainly gone from strength to strength in the last year.

FreeOrion version 0.4.5 (announcement with changelog) wraps up the last year's worth of development. Much of the work seems to have been motivated by trying to make the game more fun to play � "performance, responsiveness, AI, balancing etc." �which is nice to see. At some point a project has to stop pushing new features and work on improving the game experience.

I couldn't find any screenshots of 0.4.5 to share, but here's a recent gameplay video posted on YouTube which should give an idea, although he's well into a game at this point:


Finally, and a little too late unfortunately, here's some coverage of ReTux. At first glance, it would seem somebody has taken Super Tux and tried to profit off of it. However, author Julian Merchant (onpon4 on the FGD forums) has written a new engine from scratch in Python. Whilst there are the obvious similarities with the original Super Tux, due to ReTux using many of the same graphics and sounds, there are a number of notable gameplay changes many of which can be seen in the 'Concept Castle' video (I really think his IndieGoGo campaign should have used this video at the very beginning of it).

Julian only raised $378 in the 30 days the campaign lasted, which was very short of the $50,000 goal. Reasons for this will be likely poor coverage (no FG article!) but also probably the perception that it was basically the same as Super Tux. For example, the IGG page starts with a video which the first 2 minutes or so (aside from the change to the fireflower) could easily be recreated by substituting the Super Tux logo for ReTux.

I do think avoiding the more popular media sites (e.g. no YouTube video) hurt the campaign. I can find little-to-no mention of ReTux when searching for it.

It also highlights one of the problems with developing Free games i.e. generally there's no money in it. Julian is obviously passionate about the concept, having done so much work on it already, and I hope he continues with it. As to where he goes from here? I would suggest perhaps trying to get it greenlit on Steam or another platform where he can solicit a small fee from players whilst still maintaining the open source status of the project - a great example being Tales of Maj�Eyal which is also selling well on Steam.

Don't give up Julian. Persistence is the key to success with any endeavour. You just have to find the right path.

Author Name

Contact Form

Name

Email *

Message *

Powered by Blogger.