Developer: | Gameloft Srl | | | Release Date: | 2003 | | | Systems: | Game Boy Advance, N-Gage |
This week on Super Adventures I'm finally taking a look at a Splinter Cell game! Just not the one you want.
GBA Splinter Cell came out around five months after the Xbox original and I don't see a subtitle on it so I'm presuming it follows the same plot. But have they turned it into an isometric action game or a platformer? It's a mystery.
I don't dislike sneaking around in games but I do hate it when failing stealth leads to absolute disaster, so even though I've played a lot of the Splinter Cells I didn't play them very long. All I remember about them now is nice looking shadows and a man on the radio yelling at me for ruining everything. But I played them long enough to know that the generic funky spy music coming out of this GBA game right now isn't normal. Tom Clancy games are supposed to be about serious people on serious business! Not that I'm complaining, it's nice that it's cheered up a bit since its console days.
Alright I'll give it a couple of levels, sharing my thoughts as I go, and once I've played enough to satisfy my curiosity I'll finish off with a block of words that looks very similar to a review.
Read on �